The echoes of legendary battles resound once more, this time replicated in a flurry of cardboard strategy. Enter Zeon’s Rush (ST03), one of the pioneering starter decks from the Gundam Card Game. This deck offers fans an opportunity to experience the exhilaration of tactical warfare. Without the risk of any physical harm, albeit purely in a tabletop fashion, you can now wage war as the iconic forces of Zeon.
This starter deck makes quite an entrance with two distinct editions to choose from, catering to both the strategic purists and the collectors of memorable miniatures. The Standard Edition is set to sweep you off your feet, getting you battle-ready with minimum fuss. It includes a streamlined, no-nonsense 50-card deck designed for immediate play. Accompanying these cards are 10 Resource Cards, vital for fueling the brutal war machine that your deck becomes. To support your forces, 8 Token Cards lie in wait, ready to be deployed the moment you find yourself in need of reinforcements. Just remember to come equipped with a trusty paper damage counter to tally the wreckage of your vanquished foes. And don’t forget the rule and play sheet ensures you won’t shoot yourself in the foot over a misunderstanding of the combat rules. The deck also throws in a shiny bonus with a full-art holographic card to dazzle your enemies into submission.
For those who prefer to elevate their game—figuratively and literally—the Special Edition is a premium treat, building on the Standard’s offerings with a nod to the true Gundam aficionado. This version doesn’t just dwell in the domain of cards but extends into the tangible with three Gundam Assemble miniatures, ideal for those dramatic reenactments of battle. It includes Char’s Zaku II, the nimble Zaku II with a Heat Hawk, and the formidable Zaku II equipped with a Hyper Bazooka. These are not just tokens but iconic symbols of Gundam’s powerful narrative, now enthroned on your desk for everyday command sorties.
Central to the Zeon’s Rush deck is a palette of color at once bold and strategic: Red and Green. These colors capture the essence of Char Aznable’s unbeatable might from the original Mobile Suit Gundam series, as well as Full Frontal’s Neo Zeon troops from Gundam Unicorn. They combine to create a formidable arsenal that echoes through the ranks of Zaku units—a perfect blend of nostalgia and potency for old fans and new enthusiasts alike.
Let’s delve into the specifics. Among your commons, you’ll find Angelo’s Geara Zulu and Gaza D units ready for deployment in their vibrant Red. The Green units bolster your defense and offense with fan favorites like the Zaku I and the robust Zaku II. But no deck would be fit for the battlefield without its commanding pilots: the Red-tinged Full Frontal stands ready—his charisma matched only by his tactical ingenuity. Meanwhile, the infamous Char Aznable prepares to lead your Green legion to inevitable victory. Command cards like Close Combat and The Blue Giant showcase legendary moments and characters, crucial for turning the tides of battle in your favor.
Adding flavor to your conquest are the tokens, including Char’s Zaku II and the iconic Zaku II, echoing the nostalgia of millions of mecha’s footsteps on distant battlefields. The EX Bases and Resources add layers of strategy as you outmaneuver your opponent.
And of course, a certain air of mystery lingers: the Legendary Rares, whose details remain under wraps. A Zeon deck isn’t a Zeon deck without a touch of enigmatic prowess, after all.
Whether you are navigating the treacherous waters of beginner strategy or fashioning meticulous tactical symphonies as a command veteran, Zeon’s Rush offers a world of challenge, intrigue, and mecha mayhem. Assemble your forces, hone your wits, and shout “Sieg Zeon!” as you dive into the Gundam Card Game universe. As you wage gallant battles and command sweeping victories, remember that every card shuffled and every miniature arranged on your table is a salute to the galaxy-spanning saga of Gundam.